Whee. Things are good! Especially for the site: Averaging 8 views a day. And if all those hits are from so-called ‘Chavs’ from school, who cares? They get to post stuff I don’t read, and I get a lovely pageview. Everybody wins.
To business! And slightly different business this time, as I’ve been fiddling around with a 3D package to make interesting results..
Even better interesting results as I’ve had a tip to a fantastic texture site: www.cgtextures.com. If you’re into this sort of thing, that site deserves a look.
From the left:
#1: A pile of some spheres
Well, this is some spheres. Just a simple raytrace test with a skydome world map and a flat wooden plank texture for the ground. The image is 1280×800 (my lappy’s screen resolution) and I think it came out rather well.
#2: A pile of some spheres at sunset
This is exactly the same, with a sunset lighting model. I also added a Nor map to the spheres to act as bump mapping. No displacement though. Can’t be bothered. Loses marks because I didn’t set up the camera properly before rendering – which took 41 minutes so I’m not doing it again.
#3: Springer!
Ah yes, absolutely none of you will have heard of Springer. So there isn’t much I can say. I think this image rocks, just because of the effects the AO rig has on his body.
In case you were curious, I made all these in Blender, with most textures coming from www.cgtextures.org. Springers eyes come from www.imageafter.com.
If I get around to it, I’ll write up about last night. Man, that was awesome! ^_^
~James P
Copyright James Plant, 2008
All trademarks acknowledged.


